Hello! I’m Aki, a game developer that uses creativity and technology to inspire and to connect with audiences
Recognitions
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Contributed to a paper (primarily experiment execution and drafting the experiment section) that was published in the IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct, 5 citations), later expanded into a journal article in IEEE Transactions on Visualization and Computer Graphics (TVCG, 19 citations)
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Commencement and Achievement Award given by New York University Integrated Design & Media (IDM) program to an IDM student with outstanding achievement in iterative design in their senior project
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Competed on 1 of 2 high school teams in a pool of 77 collegiate teams and won with our submitted app, RoamMate
Selected Work
From GPU-rendering pipelines in Vulkan, to Elden-Ring-style bosses in Unreal Engine, to a fully shipped narrative game built solo, I have enjoyed building systems. Each project allowed me to learn how something works at its core and then understand it better as I build a form of it.
Vulkan Demo
FERA-T4